GingerSweetGirl

Engaged Member
Aug 23, 2020
2,551
12,307
This conversation about the nature of our complaints is interesting because I've always thought our core complaint about the long development periods went hand-in-hand with the slow story progression. It's like the worst of both worlds. We have a slowly paced story that wants to be believable, and we have long development cycles because the dev is slow; those are a deadly combination. I think all of us here appreciate the story's pacing in theory, but when it's paired with a development cycle of 4+ months it's untenable. So when I bitch about "long development cycles" it goes hand in hand with the ideas that each individual update takes both too long to come out, and progresses the story too little to justify the long development cycle. It's a really tough position to be in because you can't rush the corruption because that's the key to L&P's success, but after four years we're just getting to the point where Sophia's corruption is gaining traction...and we're still YEARS away from that corruption hitting the tipping point. Playable Day 12 has seen Sophia's corruption advance quickly, and I've said before that I think it will be remembered as a turning point in the game. But still, each update's progress can be measured in inches and we have miles to go until the end. When you first discover the game it's incredible because the story's progress is laid out expertly. But the second you catch up and are current with the game and you see how long the wait between updates is, that puts everything in perspective and is a hard pill to swallow.
 

Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,445
19,484


0.150 Release time span

Release: 3rd week of November (between 15th and 21st)

Content: Around 870 Renders spread over 5 main events and some tiny ones.
(27 MS Word pages of text to translate)


Currently I'm redoing some tiny scenes and re-render them. Then I will edit some things in the code for the improvements and eventually add the gallery mode.

I'll start with the P&T part on Sunday/Monday.
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
7,730
I'm sort of shocked by this... 127 smaller counts with Renders/CS and half the MS pages from v0.130.
There seems to be some major cutdown all of a sudden. An update easily crossing 950 renders now limited at 870.
Even the script is far smaller. Last time it was 43 pages if I remember correctly, now 27.

Guess it tells how much extra Xavier spoke :p :p
 

lockerxx

Conversation Conqueror
May 10, 2017
7,600
16,625


0.150 Release time span

Release: 3rd week of November (between 15th and 21st)

Content: Around 870 Renders spread over 5 main events and some tiny ones.
(27 MS Word pages of text to translate)


Currently I'm redoing some tiny scenes and re-render them. Then I will edit some things in the code for the improvements and eventually add the gallery mode.

I'll start with the P&T part on Sunday/Monday.
27 pages of plot!!!
 

Gandhifire

Member
Jun 7, 2019
158
183


0.150 Release time span

Release: 3rd week of November (between 15th and 21st)

Content: Around 870 Renders spread over 5 main events and some tiny ones.
(27 MS Word pages of text to translate)


Currently I'm redoing some tiny scenes and re-render them. Then I will edit some things in the code for the improvements and eventually add the gallery mode.

I'll start with the P&T part on Sunday/Monday.
21st is the date then. It's always been the last day in the past updates.

Alas, only super special patrons will get access
 

restlez

Newbie
Jan 20, 2018
97
92
The script last time for the art scene was incredibly complicated, so it makes sense this script is shorter.
text is both dialogue and narration I suppose. So either could be lesser this time. And multiple scene branch options could increase the amount of text.
 

Jack Adams

Active Member
Mar 1, 2019
530
4,465
Very interesting.

You have probably described with relevance the majority approach of reproaches that can be made both on the rhythm and/or on the content.

My opinion may then be in a minority

I would have preferred that the story unfold as a play, where each of its acts brings a major event throughout the scenes, rather than a continuous succession of small things, and steps forward and steps back.

If you take 30 playable days in 5 acts or even 4 acts, then we are already at the beginning of the 3rd, so a major step must happen very quickly, because if we want that in the last act, the full realization of her filthy (or good) side is accomplished, there is no more time to lose.

But maybe that’s what’s gonna happen, I always thought that her first sexual intercourse would be coerced* or wilfully degrading** and that it’s gonna traumatize her & that it’s going to wake up in her, an aspect of her personality (pleasure, perversion, ...).

Months ago I was told that the psychology of the characters was unimportant and that I had to shut my mouth. But I’m staying on that line.

* revenge against her
** revenge against Liam (even though some said me he was a faithful husband lol)


And like you said, it’s gonna be hard to change the rhythm now... unless my theory is correct.
I really appreciate your insightful perspective. L&P is definitely breaking his story down into acts. From what I can glean from the story so far I strongly believe he is using the classic Three-Act method of story telling. Act I (the set up), Act II (the journey) and Act III (what happens upon reaching the destination). I still maintain that L&P used the metaphor of Sophia getting on Aiden's motorcycle as the beginning of the journey, and making the transition from Act I to Act II.
In classic story telling the protagonist needs to encounter obstacles in the way along the journey during Act II if the presentation is to remain engaging (essentially, a good story). It remains to be seen if L&P has the writing chops to present a good, or great story (as he is aspiring for) over the course of Act II. If Sophia has to sneak, orchestrate and maneuver to avoid unwanted consequence on her journey I will be impressed (and a bit surprised). Doing this will allow him to dispel the current impression that his writing does not live up to his talent for the visual presentation. Only time will tell.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,393
6,622
I really appreciate your insightful perspective. L&P is definitely breaking his story down into acts. From what I can glean from the story so far I strongly believe he is using the classic Three-Act method of story telling. Act I (the set up), Act II (the journey) and Act III (what happens upon reaching the destination). I still maintain that L&P used the metaphor of Sophia getting on Aiden's motorcycle as the beginning of the journey, and making the transition from Act I to Act II.
In classic story telling the protagonist needs to encounter obstacles in the way along the journey during Act II if the presentation is to remain engaging (essentially, a good story). It remains to be seen if L&P has the writing chops to present a good, or great story (as he is aspiring for) over the course of Act II. If Sophia has to sneak, orchestrate and maneuver to avoid unwanted consequence on her journey I will be impressed (and a bit surprised). Doing this will allow him to dispel the current impression that his writing does not live up to his talent for the visual presentation. Only time will tell.
Actually allow me to disagree.
L&P is using the 3 acts of Magic

The Pledge
L&P showed us something ordinary, a Porn VN, asking us to pledge to further its development.

The Turn

He then turned it into some beautifully rendered VN, which made us pledge even more.

The Prestige

That's when he eventually abandons and leaves you with some prestigious blue balls.
 

armion82

Message Maven
Mar 28, 2017
12,352
17,001


0.150 Release time span

Release: 3rd week of November (between 15th and 21st)

Content: Around 870 Renders spread over 5 main events and some tiny ones.
(27 MS Word pages of text to translate)


Currently I'm redoing some tiny scenes and re-render them. Then I will edit some things in the code for the improvements and eventually add the gallery mode.

I'll start with the P&T part on Sunday/Monday.
It seems my prediction for release in Mid/late November can turn to be right.
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,551
12,307
(If I'm wrong on this please correct me)\

What reasoning was it for him to include the gallery as part of this update?

Its just adding an unnecessary objective that can be done later right after the actual update is out.
It had to be done sometime, and it has long been requested by patrons. Doing it later would just delay the next release. Just do it now and be done with it.
 
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